﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CreateData.Entitys
{
    /// <summary>
    /// 省
    /// </summary>
    public class ProvinceEntity : SpiderEntity
    {

        /// <summary>
        /// 省名字
        /// </summary>
        public string ProvinceName { get; set; }

        /// <summary>
        /// 是否是直辖市
        /// </summary>
        public bool IsCity { get; set; }

        /// <summary>
        /// 省下面的市区列表
        /// </summary>
        public List<CityEntity> CityList { get; set; }
    }
}
